Warp and Blink make the player unable to move for like 1 second (it feels like freezing/lagging a lot).
Slh's damage is too unstable, e.g. tested Soul of Pain on the same target, no mc damage started from 240 up to 2000 (same went for the rest of his magic damage skills).
Checkmate is the big weapon of a fighter slh (who with shining edge works like a dagger, no i'm not gonna say how shining edge lands) and it's damage is way too low (max critical was 800 with cc).
After using bottles for souls (empty or full), kamaels are stuck, can't move, can't attack, can't use skills for some seconds, that's not supposed to happen, bottles are supposed to be used anywhere and everywhere (empty ones only if you have enough souls to fill them) without affecting your combat hits/skill casts or movement.
Aden castle's altar says "Cannot see target." when you try to engrave it (tested, tried it from different angles too).
Mirage skill, the other day i was hitting a gladiator in event (happened when farming too a while back), then an Adventurer came and started hitting me with mirage on (wasn't flagged, so it wasn't Trick skill) and i kept losing my target/having my attacks interrupted (this lasted for like 1 minute).
Sometimes, backstab works when dagger is in front of you (not at your back, no, i didn't have bluff or the other thingie that forces me to turn my back to the dagger).
I heard something about Wind Rider's evasion skill malfunctioning/being bugged, i don't know much about Wind Riders nor have i tested it, i just heard it like 3 to 5 times the past few days and i decided to report it.
Eye for eye, sometimes, gives only 50% reflect, not 100% as it's supposed too (tested vs dagger). Also, evasion skills affect the reflect of Eye for eye, they're not supposed to.
I haven't tested this yet, but i guess it's something worth checking, judicator debuffs are not supposed to be cleanseable by healers, only by other kamaels (on kamaels only).
More reports coming soon (after testing).